Essential Actionscript 2.0 - by colin moock collected by Jimbob
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Example files in Essential Actionscript 2.0
Colin Moock
Note: The following chapter is a preview excerpt
from O'Reilly's Essential ActionScript 2.0 by Colin Moock. You can
purchase the book on the O'Reilly website.
Ironically, Flash users who are new to object-oriented programming (OOP) are
often familiar with many object-oriented concepts without knowing their formal
names. This chapter demystifies some of the terminology and brings newer
programmers up to speed on key OOP concepts. It also serves as a high-level
overview of OOP in Flash for experienced programmers who are making their first
foray into Flash development.
Requirements
While Flash MX Professional 2004 is not required for this article, it is
recommended:
essential actionscript 2.0, example
files
Following are the major examples in the book Essential
ActionScript 2.0, by Colin Moock. In addition to these larger examples,
there are, of course, hundreds of shorter examples in the book that are not
offered here for download. Shorter examples should, for the sake of practice and
study, be recreated manually by the reader.
>> Download
all example files (1.3mb zip file)
>> Learn more about the book
- Chapter 5, Authoring an ActionScript 2.0 Class
- >
ImageViewer Take 1
- >
ImageViewer Take 2
- >
ImageViewer Take 3
Chapter 7, Authoring an ActionScript 2.0 Subclass
- >
ImageViewerDeluxe
Chapter 8, Interfaces
- >
Serializer
Chapter 11, An OOP Application Framework
- >
Application Template
Chapter 12, Using Components with ActionScript 2.0
- >
Currency Converter Application
Chapter 13, MovieClip Subclasses
- > Avatar
Example
- >
Avatar Example, Composition Version
Chapter 14, Distributing Class Libraries
- >
Spider Services, Example Class Library
Chapter 16, The Observer Design Pattern
- > An
Application Logger
- >
Logger, Composition Version
Chapter 17, The Singleton Design Pattern
- > Example
Singleton Class
Chapter 18, The Model-View-Controller Design Pattern
- > MVC
Clock
Chapter 19, The Delegation Event Model
- > Event
Broadcast Example: Random Shooting Stars
About the author
Colin Moock is an independent web guru with a passion for networked creativity and expression. He is author of the world-renowned guides to Flash programming, ActionScript for Flash MX: The Definitive Guide (O’Reilly & Associates, 2003, 2001) and Essential ActionScript 2.0 (O’Reilly Media, Inc., 2004). A web professional since 1995, Moock runs one of the web's most venerable Flash developer sites, www.moock.org. He spends most of his time pursuing his cardinal interest, multiuser application development, and working on Unity, moock.org's complete commercial framework for creating and deploying multiuser applications for Macromedia Flash.
Chapter2 | Chapter6 | Chapter12 | example files
collected by Jimbob 2006.03