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Apollo Alpha 1 Documentation Contents

Contents
  1. Apollo Quick Starts
  2. Apollo Developer's Guide
  3. Apollo ActionScript 3.0 API Reference

Apollo Quick Starts

These short articles illustrate the most important or popular aspects of a specific Apollo feature or features and contain concise “how to? descriptions and complete code examples that you can run as Apollo applications.

How to build the quick start sample applications

Building a text file editor

Building a text file editor in HTML

Reading and writing an XML preferences file

Building a directory search application

Creating a transparent window application

Interacting with a window

Apollo Developer's Guide

Describes how to build rich Internet applications that run on the desktop using the Apollo runtime. Code examples are provided in both ActionScript and JavaScript.

Getting started

Apollo basics

Developing Flex-based Apollo applications

Developing HTML-based Apollo applications

Creating an Apollo application using the command line tools

Common development tasks

This section describes how to use the Apollo API and contains both Flex/ActionScript and HTML/JavaScript code examples.

Other Apollo features

Best practices

Apollo ActionScript 3.0 API Reference

Provides descriptions, syntax, usage, and code examples for the Apollo API. This reference also includes information about the core ActionScript language, the Flash Player API, and the Flex API.

ActionScript basics for JavaScript developers

Apollo ActionScript 3.0 API Reference

 

 

All contents Copyright © 2007 Adobe Systems Incorporated. All Rights Reserved.




collected by Jimbob 2007.05