Apollo Alpha 1 Documentation Contents
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Apollo Quick Starts
These short articles illustrate the most important or popular aspects of a specific Apollo feature or features and contain concise “how to? descriptions and complete code examples that you can run as Apollo applications.
How to build the quick start sample applications
Building a text file editor in HTML
Reading and writing an XML preferences file
Building a directory search application
Creating a transparent window application
Apollo Developer's Guide
Describes how to build rich Internet applications that run on the desktop using the Apollo runtime. Code examples are provided in both ActionScript and JavaScript.
- Introducing Adobe Apollo
- Installing the Apollo runtime and sample applications
- Setting up your development environment
- Understanding Apollo security
- Apollo file structures
- Distributing, installing, and running Apollo applications
Developing Flex-based Apollo applications
- Create your first Flex-based Apollo application in Flex Builder
- Create your first Flex-based Apollo application using the Apollo SDK
- Using the Apollo Extensions for Flex Builder
- Using the Flex Apollo components
- Adding HTML content to SWF-based applications
Developing HTML-based Apollo applications
Creating an Apollo application using the command line tools
- Compiling an Apollo application with the amxmlc compiler
- Compiling an Apollo component or library with the acompc compiler
- Debugging an Apollo application using the Apollo Debug Launcher (ADL)
- Packaging an Apollo application using the Apollo Developer Tool (ADT)
This section describes how to use the Apollo API and contains both Flex/ActionScript and HTML/JavaScript code examples.
- Working with windows
- Apollo window basics
- Creating windows
- Creating transparent windows
- Manipulating windows
- Listening for window events
- Using full-screen window mode
- Working with the file system
- Apollo file basics
- Working with directories
- Creating directories
- Creating a temporary directory
- Enumerating directories
- Copying and moving directories
- Deleting directory contents
- Working with files
- Detecting network connectivity
- Capturing command-line arguments
- Updating applications programatically
- Detecting Apollo capabilities in a SWF file
- Setting the application's desktop icon
Apollo ActionScript 3.0 API Reference
Provides descriptions, syntax, usage, and code examples for the Apollo API. This reference also includes information about the core ActionScript language, the Flash Player API, and the Flex API.
ActionScript basics for JavaScript developers
Apollo ActionScript 3.0 API Reference
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