| Package | mx.effects |
| Class | public class Dissolve |
| Inheritance | Dissolve TweenEffect Effect EventDispatcher Object |
Dissolve.color property,
and its alpha property is initially set to
(1.0 - Dissolve.alphaFrom).alpha property
of the rectangle animates from (1.0 - alphaFrom)
to (1.0 - alphaTo).
As the rectangle becomes more and more opaque,
the content underneath it gradually disappears.When the target object is a Container, the Dissolve effect applies to the content area inside the container. The content area is the region where the container's background color is visible.
Note: To use the Dissolve effect with the
creationCompleteEffect trigger of a DataGrid control,
you must define the data provider of the control inline
using a child tag of the DataGrid control, or using data binding.
This issue is a result of the data provider not being set until the
creationComplete event is dispatched.
Therefore, when the effect starts playing, Flex has not completed
the sizing of the DataGrid control.
Hide MXML Syntax
The <mx:Dissolve> tag
inherits the tag attributes of its superclass,
and adds the following tag attributes:
<mx:Dissolve
id="ID"
alphaFrom="val"
alphaTo="val"
color="val"
/>
See also
| Property | Defined by | ||
|---|---|---|---|
| alphaFrom : Number
Initial transparency level between 0.0 and 1.0,
where 0.0 means transparent and 1.0 means fully opaque.
| Dissolve | ||
| alphaTo : Number
Final transparency level between 0.0 and 1.0,
where 0.0 means transparent and 1.0 means fully opaque.
| Dissolve | ||
![]() | className : String
The name of the effect class, such as
"Fade". | Effect | |
| color : uint = 0xFFFFFFFF
Hex value that represents the color of the floating rectangle
that the effect displays over the target object.
| Dissolve | ||
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
![]() | customFilter : EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter, used by
the effect to determine the targets on which to play the effect.
| Effect | |
![]() | duration : Number
Duration of the effect in milliseconds.
| Effect | |
![]() | easingFunction : Function = null
The easing function for the animation.
| TweenEffect | |
![]() | filter : String
Specifies an algorithm for filtering targets for an effect.
| Effect | |
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class.
| Effect | |
![]() | isPlaying : Boolean
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are.
| Effect | |
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
![]() | relevantProperties : Array
An Array of property names to use when performing filtering.
| Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering.
| Effect | |
![]() | repeatCount : int = 1
Number of times to repeat the effect.
| Effect | |
![]() | repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect.
| Effect | |
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect.
| Effect | |
![]() | suspendBackgroundProcessing : Boolean = false
If
true, blocks all background processing
while the effect is playing. | Effect | |
![]() | target : Object
The UIComponent object to which this effect is applied.
| Effect | |
| targetArea : RoundedRectangle
The area of the target to play the effect upon.
| Dissolve | ||
![]() | targets : Array
An Array of UIComponent objects that are targets for the effect.
| Effect | |
| Method | Defined by | ||
|---|---|---|---|
|
Constructor.
| Dissolve | ||
![]() |
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
![]() |
captureStartValues():void
Captures the current values of the relevant properties
on the effect's targets.
| Effect | |
![]() |
createInstance(target:Object = null):IEffectInstance
Creates a single effect instance and initializes it.
| Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | |
![]() |
Dispatches an event into the event flow.
| EventDispatcher | |
![]() |
end(effectInstance:IEffectInstance = null):void
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect.
| Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property that is changed by this effect.
| Effect | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
![]() |
pause():void
Pauses the effect until you call the
resume() method. | Effect | |
![]() |
Begins playing the effect.
| Effect | |
![]() |
Removes a listener from the EventDispatcher object.
| EventDispatcher | |
![]() |
resume():void
Resumes the effect after it has been paused
by a call to the
pause() method. | Effect | |
![]() |
reverse():void
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect.
| Effect | |
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Returns the string representation of the specified object.
| Object | |
![]() |
Returns the primitive value of the specified object.
| Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher | |
| alphaFrom | property |
public var alphaFrom:NumberInitial transparency level between 0.0 and 1.0, where 0.0 means transparent and 1.0 means fully opaque.
If the effect causes the target component to disappear, the default
value is the current value of the target's alpha property.
If the effect causes the target component to appear, the default
value is 0.0.
| alphaTo | property |
public var alphaTo:NumberFinal transparency level between 0.0 and 1.0, where 0.0 means transparent and 1.0 means fully opaque.
If the effect causes the target component to disappear, the default
value is 0.0.
If the effect causes the target component to appear, the default
value is the current value of the target's alpha property.
| color | property |
public var color:uint = 0xFFFFFFFF
Hex value that represents the color of the floating rectangle
that the effect displays over the target object.
The default value is the color specified by the target component's
backgroundColor style property, or 0xFFFFFF, if
backgroundColor is not set.
| targetArea | property |
public var targetArea:RoundedRectangleThe area of the target to play the effect upon. The dissolve overlay is drawn using this property's dimensions. UIComponents create an overlay over the entire component. Containers create an overlay over their content area, but not their chrome.
The default value is null.
| Dissolve | () | constructor |
public function Dissolve(target:Object = null)Constructor.
Parameterstarget:Object (default = null) — The Object to animate with this effect.
|
<?xml version="1.0" encoding="utf-8"?>
<!-- Simple example to demonstrate the Dissolve effect. -->
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Dissolve id="dissolveOut" duration="1000" alphaFrom="1.0" alphaTo="0.0"/>
<mx:Dissolve id="dissolveIn" duration="1000" alphaFrom="0.0" alphaTo="1.0"/>
<mx:Panel title="Dissolve Effect Example"
width="95%" height="95%" layout="horizontal"
paddingTop="5" paddingLeft="10" paddingRight="10" paddingBottom="5">
<mx:VBox height="100%">
<mx:Label text="Nokia 9930"
fontSize="14"
visible="{cb1.selected}"
hideEffect="{dissolveOut}" showEffect="{dissolveIn}"/>
<mx:Image source="@Embed(source='assets/Nokia_6630.png')"
visible="{cb1.selected}"
hideEffect="{dissolveOut}" showEffect="{dissolveIn}"/>
</mx:VBox>
<mx:VBox height="100%" width="100%">
<mx:Text width="100%" color="blue"
text="Use the Dissolve effect to show or hide the text, image, and button. The Dissolve effect works with system and embedded fonts, unlike the Fade effect which requires embedded fonts."/>
<mx:Spacer height="100%"/>
<mx:Button label="Purchase"
visible="{cb1.selected}"
hideEffect="{dissolveOut}" showEffect="{dissolveIn}"/>
</mx:VBox>
<mx:ControlBar>
<mx:CheckBox id="cb1" label="visible" selected="true"/>
</mx:ControlBar>
</mx:Panel>
</mx:Application>