| Package | mx.effects |
| Class | public class Resize |
| Inheritance | Resize TweenEffect Effect EventDispatcher Object |
If you specify only two of the three values of the
widthFrom, widthTo, and
widthBy properties, Flex calculates the third.
If you specify all three, Flex ignores the widthBy value.
If you specify only the widthBy or the
widthTo value, the widthFrom property
is set to be the object's current width.
The same is true for heightFrom, heightTo,
and heightBy property values.
If you specify a Resize effect for a resize trigger, and if you do not set the six From, To, and By properties, Flex sets them to create a smooth transition between the object's old size and its new size.
MXML Syntax
Hide MXML Syntax
The <mx:Resize> tag
inherits all of the tag attributes of its superclass,
and adds the following tab attributes:
<mx:Resize
id="ID"
widthFrom="val"
heightFrom="val"
widthTo="val"
heightTo="val"
widthBy="val"
heightBy="val"
hideChildrenTargets=""
/>
See also
| Property | Defined by | ||
|---|---|---|---|
![]() | className : String
The name of the effect class, such as
"Fade". | Effect | |
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
![]() | customFilter : EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter, used by
the effect to determine the targets on which to play the effect.
| Effect | |
![]() | duration : Number
Duration of the effect in milliseconds.
| Effect | |
![]() | easingFunction : Function = null
The easing function for the animation.
| TweenEffect | |
![]() | filter : String
Specifies an algorithm for filtering targets for an effect.
| Effect | |
| heightBy : Number
Number of pixels by which to modify the height of the component.
| Resize | ||
| heightFrom : Number
Initial height, in pixels.
| Resize | ||
| heightTo : Number
Final height, in pixels.
| Resize | ||
| hideChildrenTargets : Array
An Array of Panel containers.
| Resize | ||
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class.
| Effect | |
![]() | isPlaying : Boolean
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are.
| Effect | |
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
![]() | relevantProperties : Array
An Array of property names to use when performing filtering.
| Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering.
| Effect | |
![]() | repeatCount : int = 1
Number of times to repeat the effect.
| Effect | |
![]() | repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect.
| Effect | |
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect.
| Effect | |
![]() | suspendBackgroundProcessing : Boolean = false
If
true, blocks all background processing
while the effect is playing. | Effect | |
![]() | target : Object
The UIComponent object to which this effect is applied.
| Effect | |
![]() | targets : Array
An Array of UIComponent objects that are targets for the effect.
| Effect | |
| widthBy : Number
Number of pixels by which to modify the width of the component.
| Resize | ||
| widthFrom : Number
Initial width, in pixels.
| Resize | ||
| widthTo : Number
Final width, in pixels.
| Resize | ||
| Method | Defined by | ||
|---|---|---|---|
|
Constructor.
| Resize | ||
![]() |
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
![]() |
captureStartValues():void
Captures the current values of the relevant properties
on the effect's targets.
| Effect | |
![]() |
createInstance(target:Object = null):IEffectInstance
Creates a single effect instance and initializes it.
| Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | |
![]() |
Dispatches an event into the event flow.
| EventDispatcher | |
![]() |
end(effectInstance:IEffectInstance = null):void
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect.
| Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property that is changed by this effect.
| Effect | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
![]() |
pause():void
Pauses the effect until you call the
resume() method. | Effect | |
![]() |
Begins playing the effect.
| Effect | |
![]() |
Removes a listener from the EventDispatcher object.
| EventDispatcher | |
![]() |
resume():void
Resumes the effect after it has been paused
by a call to the
pause() method. | Effect | |
![]() |
reverse():void
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect.
| Effect | |
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Returns the string representation of the specified object.
| Object | |
![]() |
Returns the primitive value of the specified object.
| Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher | |
| heightBy | property |
public var heightBy:NumberNumber of pixels by which to modify the height of the component. Values may be negative.
| heightFrom | property |
public var heightFrom:NumberInitial height, in pixels. If omitted, Flex uses the current height.
| heightTo | property |
public var heightTo:NumberFinal height, in pixels.
| hideChildrenTargets | property |
public var hideChildrenTargets:ArrayAn Array of Panel containers. The children of these Panel containers are hidden while the Resize effect plays.
You use data binding syntax to set this property in MXML, as the following example shows, where panelOne and panelTwo are the names of two Panel containers in your application:
<mx:Resize id="e" heightFrom="100" heightTo="400"
hideChildrenTargets="{[panelOne, panelTwo]}" />
| widthBy | property |
public var widthBy:NumberNumber of pixels by which to modify the width of the component. Values may be negative.
| widthFrom | property |
public var widthFrom:NumberInitial width, in pixels. If omitted, Flex uses the current width.
| widthTo | property |
public var widthTo:NumberFinal width, in pixels.
| Resize | () | constructor |
public function Resize(target:Object = null)Constructor.
Parameterstarget:Object (default = null) — The Object to animate with this effect.
|
<?xml version="1.0"?>
<!-- Simple example to demonstrate the Resize effect. -->
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Resize id="expand" target="{img}" widthTo="100" heightTo="200"/>
<mx:Resize id="contract" target="{img}" widthTo="30" heightTo="60"/>
<mx:Panel title="Resize Effect Example" width="100%" height="100%"
paddingTop="10" paddingLeft="10" paddingRight="10" paddingBottom="10">
<mx:Text width="100%" color="blue"
text="Use the Button controls to resize the image."/>
<mx:Image id="img" width="30" height="60"
source="@Embed(source='assets/Nokia_6630.png')"/>
<mx:ControlBar>
<mx:Button label="Expand" click="expand.end(); expand.play();"/>
<mx:Button label="Contract" click="contract.end(); contract.play();"/>
</mx:ControlBar>
</mx:Panel>
</mx:Application>