| Package | mx.effects.effectClasses |
| Class | public class CompositeEffectInstance |
| Inheritance | CompositeEffectInstance EffectInstance EventDispatcher Object |
| Subclasses | ParallelInstance, SequenceInstance |
See also
| Method | Defined by | ||
|---|---|---|---|
|
CompositeEffectInstance(target:Object)
Constructor.
| CompositeEffectInstance | ||
|
addChildSet(childSet:Array):void
Adds a new set of child effects to this Composite effect.
| CompositeEffectInstance | ||
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addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
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Dispatches an event into the event flow.
| EventDispatcher | |
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end():void
Interrupts an effect instance that is currently playing,
and jumps immediately to the end of the effect.
| EffectInstance | |
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finishEffect():void
Called by the
end() method when the effect
finishes playing. | EffectInstance | |
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finishRepeat():void
Called after each iteration of a repeated effect finishes playing.
| EffectInstance | |
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Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
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initEffect(event:Event):void
This method is called if the effect was triggered by the EffectManager.
| EffectInstance | |
|
onTweenEnd(value:Object):void
Used internally to keep track of the value of
the
playheadTime property. | CompositeEffectInstance | ||
|
onTweenUpdate(value:Object):void
Used internally to keep track of the value of
the
playheadTime property. | CompositeEffectInstance | ||
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pause():void
Pauses the effect until you call the
resume() method. | EffectInstance | |
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play():void
Plays the effect instance on the target.
| EffectInstance | |
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Removes a listener from the EventDispatcher object.
| EventDispatcher | |
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resume():void
Resumes the effect after it has been paused
by a call to the
pause() method. | EffectInstance | |
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reverse():void
Plays the effect in reverse, starting from the current position of the effect.
| EffectInstance | |
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Sets the availability of a dynamic property for loop operations.
| Object | |
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startEffect():void
Plays the effect instance on the target after the
startDelay period
has elapsed. | EffectInstance | |
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Returns the string representation of the specified object.
| Object | |
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Returns the primitive value of the specified object.
| Object | |
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Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher | |
| Method | Defined by | ||
|---|---|---|---|
|
onEffectEnd(childEffect:IEffectInstance):void
Called each time one of the child effects has finished playing.
| CompositeEffectInstance | ||
| CompositeEffectInstance | () | constructor |
public function CompositeEffectInstance(target:Object)Constructor.
Parameterstarget:Object — This argument is ignored for Composite effects.
It is included only for consistency with other types of effects.
|
| addChildSet | () | method |
public function addChildSet(childSet:Array):voidAdds a new set of child effects to this Composite effect. A Sequence effect plays each child effect set one at a time, in the order that it is added. A Parallel effect plays all child effect sets simultaneously; the order in which they are added doesn't matter.
ParameterschildSet:Array — Array of child effects to be added
to the CompositeEffect.
|
| onEffectEnd | () | method |
protected function onEffectEnd(childEffect:IEffectInstance):voidCalled each time one of the child effects has finished playing. Subclasses must implement this function.
ParameterschildEffect:IEffectInstance — child effect.
|
| onTweenEnd | () | method |
public function onTweenEnd(value:Object):void
Used internally to keep track of the value of
the playheadTime property.
value:Object |
| onTweenUpdate | () | method |
public function onTweenUpdate(value:Object):void
Used internally to keep track of the value of
the playheadTime property.
value:Object |